AI Insights · Timothy · July 2021
Top 5 Fidget Toys Games on iOS in Denmark for Q2 2021
Explore the performance of the top 5 Fidget Toys Games on iOS in Denmark during Q2 2021, with insights on downloads, revenue, and active users.
In the second quarter of 2021, the top 5 Fidget Toys Games on iOS in Denmark showcased varying trends in downloads, revenue, and active users. Here's a detailed look at their performance:
Slime it: Slime Game Simulator experienced a notable increase in weekly revenue, peaking at approximately $1.1K by the end of June. Weekly downloads saw fluctuations, starting at 905 in late March and ending at 851 by late June. Active users showed a consistent upward trend, rising from 989 in late March to nearly 3K by the end of the quarter.
Fidget Spinner had modest weekly revenue, peaking at $49 in early June. Downloads were relatively stable, with a slight increase towards the end of the quarter, reaching 70 in late June. Active users also saw a gradual rise, peaking at 159 in the final week of June.
Antistress - Relaxing games had lower revenue figures, reaching a maximum of $51 in late March. Downloads were minimal, with the highest at 22 in late March. Active users showed a downward trend, dropping from 102 in late March to 39 by the end of June.
Spinner Evolution - Merge Game displayed a consistent but low revenue stream, peaking at $26 in late March. Downloads remained minimal throughout the quarter, with the highest being 7 in late May.
#SelfCare had a notable revenue spike of $88 in early May. Downloads were relatively higher compared to other apps, peaking at 40 in late April. Active users fluctuated, with a significant drop to 10 in late June but recovering to 37 by the end of the month.
For more detailed insights and analysis, visit Sensor Tower.